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authorFranck Cuny <franck@fcuny.net>2020-12-27 10:50:06 -0800
committerFranck Cuny <franck@fcuny.net>2020-12-27 10:52:49 -0800
commita109db958494761ef69a6ea0c24d33c221d9ce52 (patch)
treedcaeffbd8efcd810ea33894945f4922930843dd1 /config/alacritty
parentemacs: handle correctly some unicode characters (diff)
downloademacs.d-a109db958494761ef69a6ea0c24d33c221d9ce52.tar.gz
term: replace urxvt with alacritty
There's a better support for unicode.
Diffstat (limited to 'config/alacritty')
-rw-r--r--config/alacritty/alacritty.yml757
1 files changed, 757 insertions, 0 deletions
diff --git a/config/alacritty/alacritty.yml b/config/alacritty/alacritty.yml
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+# Configuration for Alacritty, the GPU enhanced terminal emulator.
+
+# Import additional configuration files
+#
+# These configuration files will be loaded in order, replacing values in files
+# loaded earlier with those loaded later in the chain. The file itself will
+# always be loaded last.
+#import:
+#  - /path/to/alacritty.yml
+# import:
+#   - /home/steamedfish/.config/alacritty/nord.yml
+
+# Any items in the `env` entry below will be added as
+# environment variables. Some entries may override variables
+# set by alacritty itself.
+env:
+  # TERM variable
+  #
+  # This value is used to set the `$TERM` environment variable for
+  # each instance of Alacritty. If it is not present, alacritty will
+  # check the local terminfo database and use `alacritty` if it is
+  # available, otherwise `xterm-256color` is used.
+  TERM: xterm-256color
+
+#window:
+  # Window dimensions (changes require restart)
+  #
+  # Specified in number of columns/lines, not pixels.
+  # If both are `0`, this setting is ignored.
+  #dimensions:
+  #  columns: 0
+  #  lines: 0
+
+  # Window position (changes require restart)
+  #
+  # Specified in number of pixels.
+  # If the position is not set, the window manager will handle the placement.
+  #position:
+  #  x: 0
+  #  y: 0
+
+  # Window padding (changes require restart)
+  #
+  # Blank space added around the window in pixels. This padding is scaled
+  # by DPI and the specified value is always added at both opposing sides.
+  #padding:
+  #  x: 0
+  #  y: 0
+
+  # Spread additional padding evenly around the terminal content.
+  #dynamic_padding: false
+
+  # Window decorations
+  #
+  # Values for `decorations`:
+  #     - full: Borders and title bar
+  #     - none: Neither borders nor title bar
+  #
+  # Values for `decorations` (macOS only):
+  #     - transparent: Title bar, transparent background and title bar buttons
+  #     - buttonless: Title bar, transparent background, but no title bar buttons
+  #decorations: full
+
+  # Startup Mode (changes require restart)
+  #
+  # Values for `startup_mode`:
+  #   - Windowed
+  #   - Maximized
+  #   - Fullscreen
+  #
+  # Values for `startup_mode` (macOS only):
+  #   - SimpleFullscreen
+  #startup_mode: Windowed
+
+  # Window title
+  #title: Alacritty
+
+  # Allow terminal applications to change Alacritty's window title.
+  #dynamic_title: true
+
+  # Window class (Linux/BSD only):
+  #class:
+    # Application instance name
+    #instance: Alacritty
+    # General application class
+    #general: Alacritty
+
+  # GTK theme variant (Linux/BSD only)
+  #
+  # Override the variant of the GTK theme. Commonly supported values are `dark` and `light`.
+  # Set this to `None` to use the default theme variant.
+  #gtk_theme_variant: None
+
+scrolling:
+  # Maximum number of lines in the scrollback buffer.
+  # Specifying '0' will disable scrolling.
+  history: 100000
+
+  # Scrolling distance multiplier.
+  #multiplier: 3
+
+# # Font configuration
+# font:
+#   normal:
+#     family: Source Code Pro
+#     style: Regular
+#   bold:
+#     style: Bold
+#   italic:
+#     style: Italic
+#   bold_italic:
+#     style: Bold Italic
+  # Normal (roman) font face
+  #normal:
+    # Font family
+    #
+    # Default:
+    #   - (macOS) Menlo
+    #   - (Linux/BSD) monospace
+    #   - (Windows) Consolas
+    #family: monospace
+
+    # The `style` can be specified to pick a specific face.
+    #style: Regular
+
+  # Bold font face
+  #bold:
+    # Font family
+    #
+    # If the bold family is not specified, it will fall back to the
+    # value specified for the normal font.
+    #family: monospace
+
+    # The `style` can be specified to pick a specific face.
+    #style: Bold
+
+  # Italic font face
+  #italic:
+    # Font family
+    #
+    # If the italic family is not specified, it will fall back to the
+    # value specified for the normal font.
+    #family: monospace
+
+    # The `style` can be specified to pick a specific face.
+    #style: Italic
+
+  # Bold italic font face
+  #bold_italic:
+    # Font family
+    #
+    # If the bold italic family is not specified, it will fall back to the
+    # value specified for the normal font.
+    #family: monospace
+
+    # The `style` can be specified to pick a specific face.
+    #style: Bold Italic
+
+  # Point size
+  #size: 11.0
+
+  # Offset is the extra space around each character. `offset.y` can be thought of
+  # as modifying the line spacing, and `offset.x` as modifying the letter spacing.
+  #offset:
+  #  x: 0
+  #  y: 0
+
+  # Glyph offset determines the locations of the glyphs within their cells with
+  # the default being at the bottom. Increasing `x` moves the glyph to the right,
+  # increasing `y` moves the glyph upward.
+  #glyph_offset:
+  #  x: 0
+  #  y: 0
+
+  # Thin stroke font rendering (macOS only)
+  #
+  # Thin strokes are suitable for retina displays, but for non-retina screens
+  # it is recommended to set `use_thin_strokes` to `false`.
+  #use_thin_strokes: true
+
+# If `true`, bold text is drawn using the bright color variants.
+draw_bold_text_with_bright_colors: true
+
+# Colors (Tomorrow Night)
+colors:
+  # Default colors
+  primary:
+   background: '#FFFFE8'
+   foreground: '#000000'
+
+    # Bright and dim foreground colors
+    #
+    # The dimmed foreground color is calculated automatically if it is not present.
+    # If the bright foreground color is not set, or `draw_bold_text_with_bright_colors`
+    # is `false`, the normal foreground color will be used.
+    #dim_foreground: '#828482'
+    #bright_foreground: '#eaeaea'
+
+  # Cursor colors
+  #
+  # Colors which should be used to draw the terminal cursor.
+  #
+  # Allowed values are CellForeground and CellBackground, which reference the
+  # affected cell, or hexadecimal colors like #ff00ff.
+  #cursor:
+  #  text: CellBackground
+  #  cursor: CellForeground
+
+  # Vi mode cursor colors
+  #
+  # Colors for the cursor when the vi mode is active.
+  #
+  # Allowed values are CellForeground and CellBackground, which reference the
+  # affected cell, or hexadecimal colors like #ff00ff.
+  #vi_mode_cursor:
+  #  text: CellBackground
+  #  cursor: CellForeground
+
+  # Selection colors
+  #
+  # Colors which should be used to draw the selection area.
+  #
+  # Allowed values are CellForeground and CellBackground, which reference the
+  # affected cell, or hexadecimal colors like #ff00ff.
+  #selection:
+  #  text: CellBackground
+  #  background: CellForeground
+
+  # Search colors
+  #
+  # Colors used for the search bar and match highlighting.
+  #search:
+    # Allowed values are CellForeground and CellBackground, which reference the
+    # affected cell, or hexadecimal colors like #ff00ff.
+    #matches:
+    #  foreground: '#000000'
+    #  background: '#ffffff'
+
+    #bar:
+    #  background: '#c5c8c6'
+    #  foreground: '#1d1f21'
+
+  # Normal colors
+  #normal:
+  #  black:   '#1d1f21'
+  #  red:     '#cc6666'
+  #  green:   '#b5bd68'
+  #  yellow:  '#f0c674'
+  #  blue:    '#81a2be'
+  #  magenta: '#b294bb'
+  #  cyan:    '#8abeb7'
+  #  white:   '#c5c8c6'
+
+  # Bright colors
+  #bright:
+  #  black:   '#666666'
+  #  red:     '#d54e53'
+  #  green:   '#b9ca4a'
+  #  yellow:  '#e7c547'
+  #  blue:    '#7aa6da'
+  #  magenta: '#c397d8'
+  #  cyan:    '#70c0b1'
+  #  white:   '#eaeaea'
+
+  # Dim colors
+  #
+  # If the dim colors are not set, they will be calculated automatically based
+  # on the `normal` colors.
+  #dim:
+  #  black:   '#131415'
+  #  red:     '#864343'
+  #  green:   '#777c44'
+  #  yellow:  '#9e824c'
+  #  blue:    '#556a7d'
+  #  magenta: '#75617b'
+  #  cyan:    '#5b7d78'
+  #  white:   '#828482'
+
+  # Indexed Colors
+  #
+  # The indexed colors include all colors from 16 to 256.
+  # When these are not set, they're filled with sensible defaults.
+  #
+  # Example:
+  #   `- { index: 16, color: '#ff00ff' }`
+  #
+  #indexed_colors: []
+
+# Bell
+#
+# The bell is rung every time the BEL control character is received.
+#bell:
+  # Visual Bell Animation
+  #
+  # Animation effect for flashing the screen when the visual bell is rung.
+  #
+  # Values for `animation`:
+  #   - Ease
+  #   - EaseOut
+  #   - EaseOutSine
+  #   - EaseOutQuad
+  #   - EaseOutCubic
+  #   - EaseOutQuart
+  #   - EaseOutQuint
+  #   - EaseOutExpo
+  #   - EaseOutCirc
+  #   - Linear
+  #animation: EaseOutExpo
+
+  # Duration of the visual bell flash. A `duration` of `0` will disable the
+  # visual bell animation.
+  #duration: 0
+
+  # Visual bell animation color.
+  #color: '#ffffff'
+
+  # Bell Command
+  #
+  # This program is executed whenever the bell is rung.
+  #
+  # When set to `command: None`, no command will be executed.
+  #
+  # Example:
+  #   command:
+  #     program: notify-send
+  #     args: ["Hello, World!"]
+  #
+  #command: None
+
+# Background opacity
+#
+# Window opacity as a floating point number from `0.0` to `1.0`.
+# The value `0.0` is completely transparent and `1.0` is opaque.
+background_opacity: 1.0
+
+selection:
+  # This string contains all characters that are used as separators for "semantic words" in Alacritty.
+  #semantic_escape_chars: ",│`|:\"' ()[]{}<>\t"
+
+  # When set to `true`, selected text will be copied to the primary clipboard.
+  save_to_clipboard: true
+
+cursor:
+  # Cursor style
+  #
+  # Values for `style`:
+  #   - ▇ Block
+  #   - _ Underline
+  #   - | Beam
+  style: Block
+
+  # Vi mode cursor style
+  #
+  # If the vi mode cursor style is `None` or not specified, it will fall back to
+  # the style of the active value of the normal cursor.
+  #
+  # See `cursor.style` for available options.
+  #vi_mode_style: None
+
+  # If this is `true`, the cursor will be rendered as a hollow box when the
+  # window is not focused.
+  #unfocused_hollow: true
+
+  # Thickness of the cursor relative to the cell width as floating point number
+  # from `0.0` to `1.0`.
+  #thickness: 0.15
+
+# Live config reload (changes require restart)
+#live_config_reload: true
+
+# Shell
+#
+# You can set `shell.program` to the path of your favorite shell, e.g. `/bin/fish`.
+# Entries in `shell.args` are passed unmodified as arguments to the shell.
+#
+# Default:
+#   - (macOS) /bin/bash --login
+#   - (Linux/BSD) user login shell
+#   - (Windows) powershell
+#shell:
+#  program: /bin/bash
+#  args:
+#    - --login
+
+# Startup directory
+#
+# Directory the shell is started in. If this is unset, or `None`, the working
+# directory of the parent process will be used.
+#working_directory: None
+
+# WinPTY backend (Windows only)
+#
+# Alacritty defaults to using the newer ConPTY backend if it is available,
+# since it resolves a lot of bugs and is quite a bit faster. If it is not
+# available, the WinPTY backend will be used instead.
+#
+# Setting this option to `true` makes Alacritty use the legacy WinPTY backend,
+# even if the ConPTY backend is available.
+#winpty_backend: false
+
+# Send ESC (\x1b) before characters when alt is pressed.
+#alt_send_esc: true
+
+#mouse:
+  # Click settings
+  #
+  # The `double_click` and `triple_click` settings control the time
+  # alacritty should wait for accepting multiple clicks as one double
+  # or triple click.
+  #double_click: { threshold: 300 }
+  #triple_click: { threshold: 300 }
+
+  # If this is `true`, the cursor is temporarily hidden when typing.
+  #hide_when_typing: false
+
+  #url:
+    # URL launcher
+    #
+    # This program is executed when clicking on a text which is recognized as a URL.
+    # The URL is always added to the command as the last parameter.
+    #
+    # When set to `launcher: None`, URL launching will be disabled completely.
+    #
+    # Default:
+    #   - (macOS) open
+    #   - (Linux/BSD) xdg-open
+    #   - (Windows) explorer
+    #launcher:
+    #  program: xdg-open
+    #  args: []
+
+    # URL modifiers
+    #
+    # These are the modifiers that need to be held down for opening URLs when clicking
+    # on them. The available modifiers are documented in the key binding section.
+    #modifiers: None
+
+# Mouse bindings
+#
+# Mouse bindings are specified as a list of objects, much like the key
+# bindings further below.
+#
+# To trigger mouse bindings when an application running within Alacritty captures the mouse, the
+# `Shift` modifier is automatically added as a requirement.
+#
+# Each mouse binding will specify a:
+#
+# - `mouse`:
+#
+#   - Middle
+#   - Left
+#   - Right
+#   - Numeric identifier such as `5`
+#
+# - `action` (see key bindings)
+#
+# And optionally:
+#
+# - `mods` (see key bindings)
+#mouse_bindings:
+#  - { mouse: Middle, action: PasteSelection }
+
+# Key bindings
+#
+# Key bindings are specified as a list of objects. For example, this is the
+# default paste binding:
+#
+# `- { key: V, mods: Control|Shift, action: Paste }`
+#
+# Each key binding will specify a:
+#
+# - `key`: Identifier of the key pressed
+#
+#    - A-Z
+#    - F1-F24
+#    - Key0-Key9
+#
+#    A full list with available key codes can be found here:
+#    https://docs.rs/glutin/*/glutin/event/enum.VirtualKeyCode.html#variants
+#
+#    Instead of using the name of the keys, the `key` field also supports using
+#    the scancode of the desired key. Scancodes have to be specified as a
+#    decimal number. This command will allow you to display the hex scancodes
+#    for certain keys:
+#
+#       `showkey --scancodes`.
+#
+# Then exactly one of:
+#
+# - `chars`: Send a byte sequence to the running application
+#
+#    The `chars` field writes the specified string to the terminal. This makes
+#    it possible to pass escape sequences. To find escape codes for bindings
+#    like `PageUp` (`"\x1b[5~"`), you can run the command `showkey -a` outside
+#    of tmux. Note that applications use terminfo to map escape sequences back
+#    to keys. It is therefore required to update the terminfo when changing an
+#    escape sequence.
+#
+# - `action`: Execute a predefined action
+#
+#   - ToggleViMode
+#   - SearchForward
+#       Start searching toward the right of the search origin.
+#   - SearchBackward
+#       Start searching toward the left of the search origin.
+#   - Copy
+#   - Paste
+#   - IncreaseFontSize
+#   - DecreaseFontSize
+#   - ResetFontSize
+#   - ScrollPageUp
+#   - ScrollPageDown
+#   - ScrollHalfPageUp
+#   - ScrollHalfPageDown
+#   - ScrollLineUp
+#   - ScrollLineDown
+#   - ScrollToTop
+#   - ScrollToBottom
+#   - ClearHistory
+#       Remove the terminal's scrollback history.
+#   - Hide
+#       Hide the Alacritty window.
+#   - Minimize
+#       Minimize the Alacritty window.
+#   - Quit
+#       Quit Alacritty.
+#   - ToggleFullscreen
+#   - SpawnNewInstance
+#       Spawn a new instance of Alacritty.
+#   - ClearLogNotice
+#       Clear Alacritty's UI warning and error notice.
+#   - ClearSelection
+#       Remove the active selection.
+#   - ReceiveChar
+#   - None
+#
+#   (`mode: Vi` only):
+#   - Open
+#       Open URLs at the cursor location with the launcher configured in `url.launcher`.
+#   - Up
+#       Move the vi mode cursor up by one line.
+#   - Down
+#       Move the vi mode cursor down by one line.
+#   - Left
+#       Move the vi mode cursor left by one character.
+#   - Right
+#       Move the vi mode cursor right by one character.
+#   - First
+#       Move the vi mode cursor to the start of the line, searching across newlines if it is already at the beginning.
+#   - Last
+#       Move the vi mode cursor to the end of the line, searching across newlines if it is already at the end.
+#   - FirstOccupied
+#       Move the vi mode cursor to the first non-empty cell in this line, searching across newlines if it is already at the first one.
+#   - High
+#       Move the vi mode cursor to the top of the screen.
+#   - Middle
+#       Move the vi mode cursor to the middle of the screen.
+#   - Low
+#       Move the vi mode cursor to the bottom of the screen.
+#   - SemanticLeft
+#       Move the vi mode cursor to the start of the previous semantically separated word.
+#   - SemanticRight
+#       Move the vi mode cursor to the start of the next semantically separated word.
+#   - SemanticLeftEnd
+#       Move the vi mode cursor to the end of the previous semantically separated word.
+#   - SemanticRightEnd
+#       Move the vi mode cursor to the end of the next semantically separated word.
+#   - WordLeft
+#       Move the vi mode cursor to the start of the previous whitespace separated word.
+#   - WordRight
+#       Move the vi mode cursor to the start of the next whitespace separated word.
+#   - WordLeftEnd
+#       Move the vi mode cursor to the end of the previous whitespace separated word.
+#   - WordRightEnd
+#       Move the vi mode cursor to the end of the next whitespace separated word.
+#   - Bracket
+#       Move the vi mode cursor to the next character that matches the bracket at the cursor's
+#       current location.
+#   - ToggleNormalSelection
+#   - ToggleLineSelection
+#   - ToggleBlockSelection
+#   - ToggleSemanticSelection
+#       Toggle semantic selection based on `selection.semantic_escape_chars`.
+#   - SearchNext
+#       Jump to the beginning of the next match.
+#   - SearchPrevious
+#       Jump to the beginning of the previous match.
+#   - SearchStart
+#       Jump to the next start of a match to the left of the vi mode cursor.
+#   - SearchEnd
+#       Jump to the next end of a match to the left of the vi mode cursor.
+#
+#   (macOS only):
+#   - ToggleSimpleFullscreen
+#       Enter fullscreen without occupying another space.
+#
+#   (Linux/BSD only):
+#   - CopySelection
+#       Copy from the selection buffer.
+#   - PasteSelection
+#       Paste from the selection buffer.
+#
+# - `command`: Fork and execute a specified command plus arguments
+#
+#    The `command` field must be a map containing a `program` string and an
+#    `args` array of command line parameter strings. For example:
+#       `{ program: "alacritty", args: ["-e", "vttest"] }`
+#
+# And optionally:
+#
+# - `mods`: Key modifiers to filter binding actions
+#
+#    - Command
+#    - Control
+#    - Option
+#    - Super
+#    - Shift
+#    - Alt
+#
+#    Multiple `mods` can be combined using `|` like this:
+#       `mods: Control|Shift`.
+#    Whitespace and capitalization are relevant and must match the example.
+#
+# - `mode`: Indicate a binding for only specific terminal reported modes
+#
+#    This is mainly used to send applications the correct escape sequences
+#    when in different modes.
+#
+#    - AppCursor
+#    - AppKeypad
+#    - Alt
+#    - Vi
+#
+#    A `~` operator can be used before a mode to apply the binding whenever
+#    the mode is *not* active, e.g. `~Alt`.
+#
+# Bindings are always filled by default, but will be replaced when a new
+# binding with the same triggers is defined. To unset a default binding, it can
+# be mapped to the `ReceiveChar` action. Alternatively, you can use `None` for
+# a no-op if you do not wish to receive input characters for that binding.
+#
+# If the same trigger is assigned to multiple actions, all of them are executed
+# in the order they were defined in.
+#key_bindings:
+  #- { key: Paste,                                action: Paste          }
+  #- { key: Copy,                                 action: Copy           }
+  #- { key: L,         mods: Control,             action: ClearLogNotice }
+  #- { key: L,         mods: Control, mode: ~Vi,  chars: "\x0c"          }
+  #- { key: PageUp,    mods: Shift,   mode: ~Alt, action: ScrollPageUp,  }
+  #- { key: PageDown,  mods: Shift,   mode: ~Alt, action: ScrollPageDown }
+  #- { key: Home,      mods: Shift,   mode: ~Alt, action: ScrollToTop,   }
+  #- { key: End,       mods: Shift,   mode: ~Alt, action: ScrollToBottom }
+
+  # Vi Mode
+  #- { key: Space,  mods: Shift|Control, mode: Vi, action: ScrollToBottom          }
+  #- { key: Space,  mods: Shift|Control,           action: ToggleViMode            }
+  #- { key: Escape,                      mode: Vi, action: ClearSelection          }
+  #- { key: I,                           mode: Vi, action: ScrollToBottom          }
+  #- { key: I,                           mode: Vi, action: ToggleViMode            }
+  #- { key: C,      mods: Control,       mode: Vi, action: ToggleViMode            }
+  #- { key: Y,      mods: Control,       mode: Vi, action: ScrollLineUp            }
+  #- { key: E,      mods: Control,       mode: Vi, action: ScrollLineDown          }
+  #- { key: G,                           mode: Vi, action: ScrollToTop             }
+  #- { key: G,      mods: Shift,         mode: Vi, action: ScrollToBottom          }
+  #- { key: B,      mods: Control,       mode: Vi, action: ScrollPageUp            }
+  #- { key: F,      mods: Control,       mode: Vi, action: ScrollPageDown          }
+  #- { key: U,      mods: Control,       mode: Vi, action: ScrollHalfPageUp        }
+  #- { key: D,      mods: Control,       mode: Vi, action: ScrollHalfPageDown      }
+  #- { key: Y,                           mode: Vi, action: Copy                    }
+  #- { key: Y,                           mode: Vi, action: ClearSelection          }
+  #- { key: Copy,                        mode: Vi, action: ClearSelection          }
+  #- { key: V,                           mode: Vi, action: ToggleNormalSelection   }
+  #- { key: V,      mods: Shift,         mode: Vi, action: ToggleLineSelection     }
+  #- { key: V,      mods: Control,       mode: Vi, action: ToggleBlockSelection    }
+  #- { key: V,      mods: Alt,           mode: Vi, action: ToggleSemanticSelection }
+  #- { key: Return,                      mode: Vi, action: Open                    }
+  #- { key: K,                           mode: Vi, action: Up                      }
+  #- { key: J,                           mode: Vi, action: Down                    }
+  #- { key: H,                           mode: Vi, action: Left                    }
+  #- { key: L,                           mode: Vi, action: Right                   }
+  #- { key: Up,                          mode: Vi, action: Up                      }
+  #- { key: Down,                        mode: Vi, action: Down                    }
+  #- { key: Left,                        mode: Vi, action: Left                    }
+  #- { key: Right,                       mode: Vi, action: Right                   }
+  #- { key: Key0,                        mode: Vi, action: First                   }
+  #- { key: Key4,   mods: Shift,         mode: Vi, action: Last                    }
+  #- { key: Key6,   mods: Shift,         mode: Vi, action: FirstOccupied           }
+  #- { key: H,      mods: Shift,         mode: Vi, action: High                    }
+  #- { key: M,      mods: Shift,         mode: Vi, action: Middle                  }
+  #- { key: L,      mods: Shift,         mode: Vi, action: Low                     }
+  #- { key: B,                           mode: Vi, action: SemanticLeft            }
+  #- { key: W,                           mode: Vi, action: SemanticRight           }
+  #- { key: E,                           mode: Vi, action: SemanticRightEnd        }
+  #- { key: B,      mods: Shift,         mode: Vi, action: WordLeft                }
+  #- { key: W,      mods: Shift,         mode: Vi, action: WordRight               }
+  #- { key: E,      mods: Shift,         mode: Vi, action: WordRightEnd            }
+  #- { key: Key5,   mods: Shift,         mode: Vi, action: Bracket                 }
+  #- { key: Slash,                       mode: Vi, action: SearchForward           }
+  #- { key: Slash,  mods: Shift,         mode: Vi, action: SearchBackward          }
+  #- { key: N,                           mode: Vi, action: SearchNext              }
+  #- { key: N,      mods: Shift,         mode: Vi, action: SearchPrevious          }
+
+  # (Windows, Linux, and BSD only)
+  #- { key: V,        mods: Control|Shift,           action: Paste            }
+  #- { key: C,        mods: Control|Shift,           action: Copy             }
+  #- { key: F,        mods: Control|Shift,           action: SearchForward    }
+  #- { key: B,        mods: Control|Shift,           action: SearchBackward   }
+  #- { key: C,        mods: Control|Shift, mode: Vi, action: ClearSelection   }
+  #- { key: Insert,   mods: Shift,                   action: PasteSelection   }
+  #- { key: Key0,     mods: Control,                 action: ResetFontSize    }
+  #- { key: Equals,   mods: Control,                 action: IncreaseFontSize }
+  #- { key: Add,      mods: Control,                 action: IncreaseFontSize }
+  #- { key: Subtract, mods: Control,                 action: DecreaseFontSize }
+  #- { key: Minus,    mods: Control,                 action: DecreaseFontSize }
+
+  # (Windows only)
+  #- { key: Return,   mods: Alt,           action: ToggleFullscreen }
+
+  # (macOS only)
+  #- { key: K,      mods: Command, mode: ~Vi, chars: "\x0c"            }
+  #- { key: Key0,   mods: Command,            action: ResetFontSize    }
+  #- { key: Equals, mods: Command,            action: IncreaseFontSize }
+  #- { key: Add,    mods: Command,            action: IncreaseFontSize }
+  #- { key: Minus,  mods: Command,            action: DecreaseFontSize }
+  #- { key: K,      mods: Command,            action: ClearHistory     }
+  #- { key: V,      mods: Command,            action: Paste            }
+  #- { key: C,      mods: Command,            action: Copy             }
+  #- { key: C,      mods: Command, mode: Vi,  action: ClearSelection   }
+  #- { key: H,      mods: Command,            action: Hide             }
+  #- { key: M,      mods: Command,            action: Minimize         }
+  #- { key: Q,      mods: Command,            action: Quit             }
+  #- { key: W,      mods: Command,            action: Quit             }
+  #- { key: N,      mods: Command,            action: SpawnNewInstance }
+  #- { key: F,      mods: Command|Control,    action: ToggleFullscreen }
+  #- { key: F,      mods: Command,            action: SearchForward    }
+  #- { key: B,      mods: Command,            action: SearchBackward   }
+
+#debug:
+  # Display the time it takes to redraw each frame.
+  #render_timer: false
+
+  # Keep the log file after quitting Alacritty.
+  #persistent_logging: false
+
+  # Log level
+  #
+  # Values for `log_level`:
+  #   - None
+  #   - Error
+  #   - Warn
+  #   - Info
+  #   - Debug
+  #   - Trace
+  #log_level: Warn
+
+  # Print all received window events.
+  #print_events: false