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Diffstat (limited to '')
-rw-r--r-- | config/alacritty/alacritty.yml | 718 |
1 files changed, 3 insertions, 715 deletions
diff --git a/config/alacritty/alacritty.yml b/config/alacritty/alacritty.yml index c7527f5..3f1d6ee 100644 --- a/config/alacritty/alacritty.yml +++ b/config/alacritty/alacritty.yml @@ -1,334 +1,29 @@ -# Configuration for Alacritty, the GPU enhanced terminal emulator. - -# Import additional configuration files -# -# These configuration files will be loaded in order, replacing values in files -# loaded earlier with those loaded later in the chain. The file itself will -# always be loaded last. -#import: -# - /path/to/alacritty.yml -# import: -# - /home/steamedfish/.config/alacritty/nord.yml - # Any items in the `env` entry below will be added as # environment variables. Some entries may override variables # set by alacritty itself. env: - # TERM variable - # # This value is used to set the `$TERM` environment variable for # each instance of Alacritty. If it is not present, alacritty will # check the local terminfo database and use `alacritty` if it is # available, otherwise `xterm-256color` is used. TERM: xterm-256color -#window: - # Window dimensions (changes require restart) - # - # Specified in number of columns/lines, not pixels. - # If both are `0`, this setting is ignored. - #dimensions: - # columns: 0 - # lines: 0 - - # Window position (changes require restart) - # - # Specified in number of pixels. - # If the position is not set, the window manager will handle the placement. - #position: - # x: 0 - # y: 0 - - # Window padding (changes require restart) - # - # Blank space added around the window in pixels. This padding is scaled - # by DPI and the specified value is always added at both opposing sides. - #padding: - # x: 0 - # y: 0 - - # Spread additional padding evenly around the terminal content. - #dynamic_padding: false - - # Window decorations - # - # Values for `decorations`: - # - full: Borders and title bar - # - none: Neither borders nor title bar - # - # Values for `decorations` (macOS only): - # - transparent: Title bar, transparent background and title bar buttons - # - buttonless: Title bar, transparent background, but no title bar buttons - #decorations: full - - # Startup Mode (changes require restart) - # - # Values for `startup_mode`: - # - Windowed - # - Maximized - # - Fullscreen - # - # Values for `startup_mode` (macOS only): - # - SimpleFullscreen - #startup_mode: Windowed - - # Window title - #title: Alacritty - - # Allow terminal applications to change Alacritty's window title. - #dynamic_title: true - - # Window class (Linux/BSD only): - #class: - # Application instance name - #instance: Alacritty - # General application class - #general: Alacritty - - # GTK theme variant (Linux/BSD only) - # - # Override the variant of the GTK theme. Commonly supported values are `dark` and `light`. - # Set this to `None` to use the default theme variant. - #gtk_theme_variant: None - scrolling: # Maximum number of lines in the scrollback buffer. # Specifying '0' will disable scrolling. history: 100000 - # Scrolling distance multiplier. - #multiplier: 3 - -# # Font configuration -# font: -# normal: -# family: Source Code Pro -# style: Regular -# bold: -# style: Bold -# italic: -# style: Italic -# bold_italic: -# style: Bold Italic - # Normal (roman) font face - #normal: - # Font family - # - # Default: - # - (macOS) Menlo - # - (Linux/BSD) monospace - # - (Windows) Consolas - #family: monospace - - # The `style` can be specified to pick a specific face. - #style: Regular - - # Bold font face - #bold: - # Font family - # - # If the bold family is not specified, it will fall back to the - # value specified for the normal font. - #family: monospace - - # The `style` can be specified to pick a specific face. - #style: Bold - - # Italic font face - #italic: - # Font family - # - # If the italic family is not specified, it will fall back to the - # value specified for the normal font. - #family: monospace - - # The `style` can be specified to pick a specific face. - #style: Italic - - # Bold italic font face - #bold_italic: - # Font family - # - # If the bold italic family is not specified, it will fall back to the - # value specified for the normal font. - #family: monospace - - # The `style` can be specified to pick a specific face. - #style: Bold Italic - - # Point size - #size: 11.0 - - # Offset is the extra space around each character. `offset.y` can be thought of - # as modifying the line spacing, and `offset.x` as modifying the letter spacing. - #offset: - # x: 0 - # y: 0 - - # Glyph offset determines the locations of the glyphs within their cells with - # the default being at the bottom. Increasing `x` moves the glyph to the right, - # increasing `y` moves the glyph upward. - #glyph_offset: - # x: 0 - # y: 0 - - # Thin stroke font rendering (macOS only) - # - # Thin strokes are suitable for retina displays, but for non-retina screens - # it is recommended to set `use_thin_strokes` to `false`. - #use_thin_strokes: true +font: + size: 10.0 # If `true`, bold text is drawn using the bright color variants. draw_bold_text_with_bright_colors: true -# Colors (Tomorrow Night) colors: - # Default colors primary: background: '#FFFFE8' foreground: '#000000' - # Bright and dim foreground colors - # - # The dimmed foreground color is calculated automatically if it is not present. - # If the bright foreground color is not set, or `draw_bold_text_with_bright_colors` - # is `false`, the normal foreground color will be used. - #dim_foreground: '#828482' - #bright_foreground: '#eaeaea' - - # Cursor colors - # - # Colors which should be used to draw the terminal cursor. - # - # Allowed values are CellForeground and CellBackground, which reference the - # affected cell, or hexadecimal colors like #ff00ff. - #cursor: - # text: CellBackground - # cursor: CellForeground - - # Vi mode cursor colors - # - # Colors for the cursor when the vi mode is active. - # - # Allowed values are CellForeground and CellBackground, which reference the - # affected cell, or hexadecimal colors like #ff00ff. - #vi_mode_cursor: - # text: CellBackground - # cursor: CellForeground - - # Selection colors - # - # Colors which should be used to draw the selection area. - # - # Allowed values are CellForeground and CellBackground, which reference the - # affected cell, or hexadecimal colors like #ff00ff. - #selection: - # text: CellBackground - # background: CellForeground - - # Search colors - # - # Colors used for the search bar and match highlighting. - #search: - # Allowed values are CellForeground and CellBackground, which reference the - # affected cell, or hexadecimal colors like #ff00ff. - #matches: - # foreground: '#000000' - # background: '#ffffff' - - #bar: - # background: '#c5c8c6' - # foreground: '#1d1f21' - - # Normal colors - #normal: - # black: '#1d1f21' - # red: '#cc6666' - # green: '#b5bd68' - # yellow: '#f0c674' - # blue: '#81a2be' - # magenta: '#b294bb' - # cyan: '#8abeb7' - # white: '#c5c8c6' - - # Bright colors - #bright: - # black: '#666666' - # red: '#d54e53' - # green: '#b9ca4a' - # yellow: '#e7c547' - # blue: '#7aa6da' - # magenta: '#c397d8' - # cyan: '#70c0b1' - # white: '#eaeaea' - - # Dim colors - # - # If the dim colors are not set, they will be calculated automatically based - # on the `normal` colors. - #dim: - # black: '#131415' - # red: '#864343' - # green: '#777c44' - # yellow: '#9e824c' - # blue: '#556a7d' - # magenta: '#75617b' - # cyan: '#5b7d78' - # white: '#828482' - - # Indexed Colors - # - # The indexed colors include all colors from 16 to 256. - # When these are not set, they're filled with sensible defaults. - # - # Example: - # `- { index: 16, color: '#ff00ff' }` - # - #indexed_colors: [] - -# Bell -# -# The bell is rung every time the BEL control character is received. -#bell: - # Visual Bell Animation - # - # Animation effect for flashing the screen when the visual bell is rung. - # - # Values for `animation`: - # - Ease - # - EaseOut - # - EaseOutSine - # - EaseOutQuad - # - EaseOutCubic - # - EaseOutQuart - # - EaseOutQuint - # - EaseOutExpo - # - EaseOutCirc - # - Linear - #animation: EaseOutExpo - - # Duration of the visual bell flash. A `duration` of `0` will disable the - # visual bell animation. - #duration: 0 - - # Visual bell animation color. - #color: '#ffffff' - - # Bell Command - # - # This program is executed whenever the bell is rung. - # - # When set to `command: None`, no command will be executed. - # - # Example: - # command: - # program: notify-send - # args: ["Hello, World!"] - # - #command: None - -# Background opacity -# # Window opacity as a floating point number from `0.0` to `1.0`. # The value `0.0` is completely transparent and `1.0` is opaque. background_opacity: 1.0 @@ -341,417 +36,10 @@ selection: save_to_clipboard: true cursor: - # Cursor style - # # Values for `style`: # - ▇ Block # - _ Underline # - | Beam style: Block - # Vi mode cursor style - # - # If the vi mode cursor style is `None` or not specified, it will fall back to - # the style of the active value of the normal cursor. - # - # See `cursor.style` for available options. - #vi_mode_style: None - - # If this is `true`, the cursor will be rendered as a hollow box when the - # window is not focused. - #unfocused_hollow: true - - # Thickness of the cursor relative to the cell width as floating point number - # from `0.0` to `1.0`. - #thickness: 0.15 - -# Live config reload (changes require restart) -#live_config_reload: true - -# Shell -# -# You can set `shell.program` to the path of your favorite shell, e.g. `/bin/fish`. -# Entries in `shell.args` are passed unmodified as arguments to the shell. -# -# Default: -# - (macOS) /bin/bash --login -# - (Linux/BSD) user login shell -# - (Windows) powershell -#shell: -# program: /bin/bash -# args: -# - --login - -# Startup directory -# -# Directory the shell is started in. If this is unset, or `None`, the working -# directory of the parent process will be used. -#working_directory: None - -# WinPTY backend (Windows only) -# -# Alacritty defaults to using the newer ConPTY backend if it is available, -# since it resolves a lot of bugs and is quite a bit faster. If it is not -# available, the WinPTY backend will be used instead. -# -# Setting this option to `true` makes Alacritty use the legacy WinPTY backend, -# even if the ConPTY backend is available. -#winpty_backend: false - -# Send ESC (\x1b) before characters when alt is pressed. -#alt_send_esc: true - -#mouse: - # Click settings - # - # The `double_click` and `triple_click` settings control the time - # alacritty should wait for accepting multiple clicks as one double - # or triple click. - #double_click: { threshold: 300 } - #triple_click: { threshold: 300 } - - # If this is `true`, the cursor is temporarily hidden when typing. - #hide_when_typing: false - - #url: - # URL launcher - # - # This program is executed when clicking on a text which is recognized as a URL. - # The URL is always added to the command as the last parameter. - # - # When set to `launcher: None`, URL launching will be disabled completely. - # - # Default: - # - (macOS) open - # - (Linux/BSD) xdg-open - # - (Windows) explorer - #launcher: - # program: xdg-open - # args: [] - - # URL modifiers - # - # These are the modifiers that need to be held down for opening URLs when clicking - # on them. The available modifiers are documented in the key binding section. - #modifiers: None - -# Mouse bindings -# -# Mouse bindings are specified as a list of objects, much like the key -# bindings further below. -# -# To trigger mouse bindings when an application running within Alacritty captures the mouse, the -# `Shift` modifier is automatically added as a requirement. -# -# Each mouse binding will specify a: -# -# - `mouse`: -# -# - Middle -# - Left -# - Right -# - Numeric identifier such as `5` -# -# - `action` (see key bindings) -# -# And optionally: -# -# - `mods` (see key bindings) -#mouse_bindings: -# - { mouse: Middle, action: PasteSelection } - -# Key bindings -# -# Key bindings are specified as a list of objects. For example, this is the -# default paste binding: -# -# `- { key: V, mods: Control|Shift, action: Paste }` -# -# Each key binding will specify a: -# -# - `key`: Identifier of the key pressed -# -# - A-Z -# - F1-F24 -# - Key0-Key9 -# -# A full list with available key codes can be found here: -# https://docs.rs/glutin/*/glutin/event/enum.VirtualKeyCode.html#variants -# -# Instead of using the name of the keys, the `key` field also supports using -# the scancode of the desired key. Scancodes have to be specified as a -# decimal number. This command will allow you to display the hex scancodes -# for certain keys: -# -# `showkey --scancodes`. -# -# Then exactly one of: -# -# - `chars`: Send a byte sequence to the running application -# -# The `chars` field writes the specified string to the terminal. This makes -# it possible to pass escape sequences. To find escape codes for bindings -# like `PageUp` (`"\x1b[5~"`), you can run the command `showkey -a` outside -# of tmux. Note that applications use terminfo to map escape sequences back -# to keys. It is therefore required to update the terminfo when changing an -# escape sequence. -# -# - `action`: Execute a predefined action -# -# - ToggleViMode -# - SearchForward -# Start searching toward the right of the search origin. -# - SearchBackward -# Start searching toward the left of the search origin. -# - Copy -# - Paste -# - IncreaseFontSize -# - DecreaseFontSize -# - ResetFontSize -# - ScrollPageUp -# - ScrollPageDown -# - ScrollHalfPageUp -# - ScrollHalfPageDown -# - ScrollLineUp -# - ScrollLineDown -# - ScrollToTop -# - ScrollToBottom -# - ClearHistory -# Remove the terminal's scrollback history. -# - Hide -# Hide the Alacritty window. -# - Minimize -# Minimize the Alacritty window. -# - Quit -# Quit Alacritty. -# - ToggleFullscreen -# - SpawnNewInstance -# Spawn a new instance of Alacritty. -# - ClearLogNotice -# Clear Alacritty's UI warning and error notice. -# - ClearSelection -# Remove the active selection. -# - ReceiveChar -# - None -# -# (`mode: Vi` only): -# - Open -# Open URLs at the cursor location with the launcher configured in `url.launcher`. -# - Up -# Move the vi mode cursor up by one line. -# - Down -# Move the vi mode cursor down by one line. -# - Left -# Move the vi mode cursor left by one character. -# - Right -# Move the vi mode cursor right by one character. -# - First -# Move the vi mode cursor to the start of the line, searching across newlines if it is already at the beginning. -# - Last -# Move the vi mode cursor to the end of the line, searching across newlines if it is already at the end. -# - FirstOccupied -# Move the vi mode cursor to the first non-empty cell in this line, searching across newlines if it is already at the first one. -# - High -# Move the vi mode cursor to the top of the screen. -# - Middle -# Move the vi mode cursor to the middle of the screen. -# - Low -# Move the vi mode cursor to the bottom of the screen. -# - SemanticLeft -# Move the vi mode cursor to the start of the previous semantically separated word. -# - SemanticRight -# Move the vi mode cursor to the start of the next semantically separated word. -# - SemanticLeftEnd -# Move the vi mode cursor to the end of the previous semantically separated word. -# - SemanticRightEnd -# Move the vi mode cursor to the end of the next semantically separated word. -# - WordLeft -# Move the vi mode cursor to the start of the previous whitespace separated word. -# - WordRight -# Move the vi mode cursor to the start of the next whitespace separated word. -# - WordLeftEnd -# Move the vi mode cursor to the end of the previous whitespace separated word. -# - WordRightEnd -# Move the vi mode cursor to the end of the next whitespace separated word. -# - Bracket -# Move the vi mode cursor to the next character that matches the bracket at the cursor's -# current location. -# - ToggleNormalSelection -# - ToggleLineSelection -# - ToggleBlockSelection -# - ToggleSemanticSelection -# Toggle semantic selection based on `selection.semantic_escape_chars`. -# - SearchNext -# Jump to the beginning of the next match. -# - SearchPrevious -# Jump to the beginning of the previous match. -# - SearchStart -# Jump to the next start of a match to the left of the vi mode cursor. -# - SearchEnd -# Jump to the next end of a match to the left of the vi mode cursor. -# -# (macOS only): -# - ToggleSimpleFullscreen -# Enter fullscreen without occupying another space. -# -# (Linux/BSD only): -# - CopySelection -# Copy from the selection buffer. -# - PasteSelection -# Paste from the selection buffer. -# -# - `command`: Fork and execute a specified command plus arguments -# -# The `command` field must be a map containing a `program` string and an -# `args` array of command line parameter strings. For example: -# `{ program: "alacritty", args: ["-e", "vttest"] }` -# -# And optionally: -# -# - `mods`: Key modifiers to filter binding actions -# -# - Command -# - Control -# - Option -# - Super -# - Shift -# - Alt -# -# Multiple `mods` can be combined using `|` like this: -# `mods: Control|Shift`. -# Whitespace and capitalization are relevant and must match the example. -# -# - `mode`: Indicate a binding for only specific terminal reported modes -# -# This is mainly used to send applications the correct escape sequences -# when in different modes. -# -# - AppCursor -# - AppKeypad -# - Alt -# - Vi -# -# A `~` operator can be used before a mode to apply the binding whenever -# the mode is *not* active, e.g. `~Alt`. -# -# Bindings are always filled by default, but will be replaced when a new -# binding with the same triggers is defined. To unset a default binding, it can -# be mapped to the `ReceiveChar` action. Alternatively, you can use `None` for -# a no-op if you do not wish to receive input characters for that binding. -# -# If the same trigger is assigned to multiple actions, all of them are executed -# in the order they were defined in. -#key_bindings: - #- { key: Paste, action: Paste } - #- { key: Copy, action: Copy } - #- { key: L, mods: Control, action: ClearLogNotice } - #- { key: L, mods: Control, mode: ~Vi, chars: "\x0c" } - #- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp, } - #- { key: PageDown, mods: Shift, mode: ~Alt, action: ScrollPageDown } - #- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop, } - #- { key: End, mods: Shift, mode: ~Alt, action: ScrollToBottom } - - # Vi Mode - #- { key: Space, mods: Shift|Control, mode: Vi, action: ScrollToBottom } - #- { key: Space, mods: Shift|Control, action: ToggleViMode } - #- { key: Escape, mode: Vi, action: ClearSelection } - #- { key: I, mode: Vi, action: ScrollToBottom } - #- { key: I, mode: Vi, action: ToggleViMode } - #- { key: C, mods: Control, mode: Vi, action: ToggleViMode } - #- { key: Y, mods: Control, mode: Vi, action: ScrollLineUp } - #- { key: E, mods: Control, mode: Vi, action: ScrollLineDown } - #- { key: G, mode: Vi, action: ScrollToTop } - #- { key: G, mods: Shift, mode: Vi, action: ScrollToBottom } - #- { key: B, mods: Control, mode: Vi, action: ScrollPageUp } - #- { key: F, mods: Control, mode: Vi, action: ScrollPageDown } - #- { key: U, mods: Control, mode: Vi, action: ScrollHalfPageUp } - #- { key: D, mods: Control, mode: Vi, action: ScrollHalfPageDown } - #- { key: Y, mode: Vi, action: Copy } - #- { key: Y, mode: Vi, action: ClearSelection } - #- { key: Copy, mode: Vi, action: ClearSelection } - #- { key: V, mode: Vi, action: ToggleNormalSelection } - #- { key: V, mods: Shift, mode: Vi, action: ToggleLineSelection } - #- { key: V, mods: Control, mode: Vi, action: ToggleBlockSelection } - #- { key: V, mods: Alt, mode: Vi, action: ToggleSemanticSelection } - #- { key: Return, mode: Vi, action: Open } - #- { key: K, mode: Vi, action: Up } - #- { key: J, mode: Vi, action: Down } - #- { key: H, mode: Vi, action: Left } - #- { key: L, mode: Vi, action: Right } - #- { key: Up, mode: Vi, action: Up } - #- { key: Down, mode: Vi, action: Down } - #- { key: Left, mode: Vi, action: Left } - #- { key: Right, mode: Vi, action: Right } - #- { key: Key0, mode: Vi, action: First } - #- { key: Key4, mods: Shift, mode: Vi, action: Last } - #- { key: Key6, mods: Shift, mode: Vi, action: FirstOccupied } - #- { key: H, mods: Shift, mode: Vi, action: High } - #- { key: M, mods: Shift, mode: Vi, action: Middle } - #- { key: L, mods: Shift, mode: Vi, action: Low } - #- { key: B, mode: Vi, action: SemanticLeft } - #- { key: W, mode: Vi, action: SemanticRight } - #- { key: E, mode: Vi, action: SemanticRightEnd } - #- { key: B, mods: Shift, mode: Vi, action: WordLeft } - #- { key: W, mods: Shift, mode: Vi, action: WordRight } - #- { key: E, mods: Shift, mode: Vi, action: WordRightEnd } - #- { key: Key5, mods: Shift, mode: Vi, action: Bracket } - #- { key: Slash, mode: Vi, action: SearchForward } - #- { key: Slash, mods: Shift, mode: Vi, action: SearchBackward } - #- { key: N, mode: Vi, action: SearchNext } - #- { key: N, mods: Shift, mode: Vi, action: SearchPrevious } - - # (Windows, Linux, and BSD only) - #- { key: V, mods: Control|Shift, action: Paste } - #- { key: C, mods: Control|Shift, action: Copy } - #- { key: F, mods: Control|Shift, action: SearchForward } - #- { key: B, mods: Control|Shift, action: SearchBackward } - #- { key: C, mods: Control|Shift, mode: Vi, action: ClearSelection } - #- { key: Insert, mods: Shift, action: PasteSelection } - #- { key: Key0, mods: Control, action: ResetFontSize } - #- { key: Equals, mods: Control, action: IncreaseFontSize } - #- { key: Add, mods: Control, action: IncreaseFontSize } - #- { key: Subtract, mods: Control, action: DecreaseFontSize } - #- { key: Minus, mods: Control, action: DecreaseFontSize } - - # (Windows only) - #- { key: Return, mods: Alt, action: ToggleFullscreen } - - # (macOS only) - #- { key: K, mods: Command, mode: ~Vi, chars: "\x0c" } - #- { key: Key0, mods: Command, action: ResetFontSize } - #- { key: Equals, mods: Command, action: IncreaseFontSize } - #- { key: Add, mods: Command, action: IncreaseFontSize } - #- { key: Minus, mods: Command, action: DecreaseFontSize } - #- { key: K, mods: Command, action: ClearHistory } - #- { key: V, mods: Command, action: Paste } - #- { key: C, mods: Command, action: Copy } - #- { key: C, mods: Command, mode: Vi, action: ClearSelection } - #- { key: H, mods: Command, action: Hide } - #- { key: M, mods: Command, action: Minimize } - #- { key: Q, mods: Command, action: Quit } - #- { key: W, mods: Command, action: Quit } - #- { key: N, mods: Command, action: SpawnNewInstance } - #- { key: F, mods: Command|Control, action: ToggleFullscreen } - #- { key: F, mods: Command, action: SearchForward } - #- { key: B, mods: Command, action: SearchBackward } - -#debug: - # Display the time it takes to redraw each frame. - #render_timer: false - - # Keep the log file after quitting Alacritty. - #persistent_logging: false - - # Log level - # - # Values for `log_level`: - # - None - # - Error - # - Warn - # - Info - # - Debug - # - Trace - #log_level: Warn - - # Print all received window events. - #print_events: false +live_config_reload: true |